Star Wars: R2-D2’s 7 Best Gadgets

In Star Wars, R2-D2’s character is mainly defined by his snarky personality. Whether he’s bickering with C-3PO or brazenly disobeying Luke’s orders, Artoo marches (or rolls around on his treads) to the beat of his own drum. Ben Burtt’s masterful sound design has given Artoo a cheeky edge with just beeps and whirs.

The tiny astro droid is also known for his impressive collection weapons and gadgets that he keeps in his Tincan torso. From his buzzsaw to his scomp link to his lightsaber ejector, what is Artoo’s best gadget?

7 Buzzsaw

Artoo first showed off the buzzsaw he used during Return of the Jedi’s middle act. Chewie races to eat an animal carcass that Chewie has spotted while the Rebels are walking through Endor’s forests. Han can see that it’s obviously a trap and tries to stop his Wookiee friend, but he’s too late.

Chewie grabs a carcass and triggers a trap. The entire group is now trapped in a net. Thankfully, one of Artoo’s old gadgets is still functioning. He raises a little buzzsaw to his chest, and everyone is set free. Unfortunately, he doesn’t have a gadget to break their fall.

6 Fire Extinguisher


One of Artoo’s gadgets is a fire extinguisher. Whenever there’s a fire on a damaged ship or a building burning down, Artoo is there to put it out. This fire extinguisher can be very useful in a galaxy full of people who constantly shoot blistering beams at one another.

Artoo can also spray oil slicks and fire-extinguishing foam. This was shown in Revenge of the Sith. He used oil to make super battle robots slip over.

5 Scomp Link


A scomplink, in Star Wars is a small accessory that allows astromech or BD units to hack into computers via nearby sockets. This gadget is most often used by R2-D2 than any others. Artoo uses the Scomp Link to unlock all doors when Chewie and Leia try to escape Cloud City.

RELATED: 10 Best Human-Droid Pairings In The Star Wars Saga

Artoo uses the Scomp Link to close the trash compactor in one of the most difficult scenes from the 1977 original movie. The Lego Star Wars games use the scomplink to open any door with Artoo’s image on it.

4 Lightsaber Ejector


After all the Rebels’ attempts to rescue Han from Jabba’s palace fail in the opening act of Return of the Jedi, they’re all flown out to the middle of the Tatooine desert to be sacrificed to the Sarlacc Pit for the Hutt’s amusement. It’s clear that Luke has a plan up his sleeve, but it’s not clear what it is until he nods to R2-D2 up on Jabba’s barge.

Artoo reveals that he has a little internal compartment where he’s holding Luke’s lightsaber. The compartment also contains a lightsaber ejector. Artoo shoots Luke’s weapon out at him as he’s being made to walk the plank on Jabba’s skiff, allowing him to turn the tables on the bad guys.

3 Holoprojector


His holoprojector, the most important Artoo gadget since the original 1977 Star Wars movie, is his most crucial. Luke Skywalker’s hero’s journey begins when his uncle buys Artoo and he uncovers a message on his hard drive in which Leia Organa says, “Help me, Obi-Wan Kenobi, you’re my only hope.”After some programming work Luke discovers the message and gives it back to Kenobi. Kenobi invites Luke along for the ride.

If Artoo wasn’t fitted with a holoprojector — and not only that; one that can record messages as well as playing them back — then Leia wouldn’t have been able to reach out to Obi-Wan, so the Empire might’ve won and Luke might’ve never become a Jedi.

2 Electro-Shock Prod


One of Artoo’s only defensive tools is an electro-shock prod. If he’s in danger, Artoo can stick a little electric rod out of his torso to shock his attackers.

Artoo can fight in fights against Lego Star WarsBecause this is his only defense, he plays games. Artoo can only stun an attacker with his electro-shock prod when he is attacked in Mos Eisley Cantina, or on any of the levels. Artoo can only do damage once per second so if Artoo gets challenged by another character, his best bet is to just run away and turn back.

1 Rocket Booster

Attack of the Clones. C-3PO accidentally is attached to two battle-droids that aren’t fully constructed. R2-D2 uses his rocket booster for a rescue mission across the factory floor.

While this was undeniably cool, it did leave Lucasfilm with the burden of explaining why he never used his rocket booster in the original trilogy, despite the many occasions it would’ve been useful. In the canon, it’s been explained that Artoo’s rocket booster (and most of his other gadgets) had stopped working by then and the warranty had expired.


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Star Wars: R2-D2’s 7 Best Gadgets

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